Friday, October 06, 2006
Camera and lighting techniques
One last syllabus... now available in the student section.
mapping for digital media
The syllabus for my Friday mapping for digital media class is now available in the student info section.

I've left the week to week assignments vague for a reason. There's a possibility that this class may be producing content for a VR cave project that's being created in the Pittsburgh area.

If that does happen the lectures and reading assignments will remain the same but the weekly assignments will be structured around the demands of the project.

More on this as it develops.

There is a required text for this class as well. It can be found here.

The book is excellent and fits the flow of our class perfectly. I highly recommend it to anyone in the game art program.
Tuesday, October 03, 2006
advanced software
The syllabus for my Tuesday advanced software class is now available in the student info section.

And yes I realize that my work in progress and sketchbook sections are gone. Like I said before I'm working on a new site and I'm cleaning up old meshes and doing some new renders.
Sunday, October 01, 2006
Syllabi
The syllabi for my Monday 2d animation classes can be found in the student info section along with my schedule and office hours for fall.

Expect a new website soon.
A digital artist's online journal. Topics discussed: Art, Entertainment, Technology, Politics and Pop Culture

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