More work in progress...
This is a 3D model of mine that is still very much a work in progress.
Once it's finished it'll serve as my generic base male model anytime I need to create a male human for a client or personal project.
The model was created using 3DS Max version 7.
Once the model is completed he'll need to be texture mapped, which essentially means "painted".
I currently have 2 other models that are at the texturing phase. Both of those can be seen in the work in progress section as well.
I've been avoiding that part of the process in anticipation of 3DS MAX 8 and it's all new "pelt mapping" technology which is supposed to drastically reduce the amount of time it takes an artist to unwrap a model so that it can be painted.
If you have no idea what I'm talking about, don't worry, you'll be seeing the unwrapped model on this site soon after I receive my copy of 3DS MAX 8.
Essentially, the model will look like I've skinned him in anticipation of turning him into a rug.
Or, to put it another way, ever watch American Chopper? You know how they spend all of that time designing and building the bike, only to tear it all back apart again to have it powder coated, chromed and painted? Yeah, it's like that...